Recent content by Crimson

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    Model [PAID REQUEST] Sniper Bow Converted

    lol okay, would you be interested in doing that then? My issue is that there really isn't any available first person weapon models, especially animated, floating around on the net that I have found.
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    Model [PAID REQUEST] Sniper Bow Converted

    How so? Technically as long as it is never seen/released using any copywrighted materials of valve, no harm no foul.
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    Model [PAID REQUEST] Sniper Bow Converted

    I am working on a little tf2 mini game using the Ogre3D engine, and the sniper bow (first person only) would be a perfect place holder until I finish up the game and can get some real art made. Basically I am looking for someone to decompile the sniper's bow, and export it to a .mesh file so I...
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    Texture [Request] Couple of Floor Textures & Model

    Oh wow, sorry I didnt see the response yesterday when I looked. That last one looks absolutely fantastic! (the others do too, but im not sure they are cartoony enough). I will give it a try in an hour when I get back from class, I cant wait :D Just wanted to give you a huge thank you as this is...
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    Texture [Request] Couple of Floor Textures & Model

    I have been working on a TF2 mod with completely custom weapons, particles, maps, powerups, and so on for almost 2 years now. I am shooting to get it released in the next month or two, and I am getting frantic since its mostly just me working on it (Big thanks to fearlezz for helping with...
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    Connecting odd brushes

    hehe got one invalid brush with it that I cant get to sit straight. One of the triangle ones in the middle juts out everytime i save and reload. I swear this curve just hates me :( Thanks for trying though
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    Connecting odd brushes

    Ive tried exactly what you guys are saying, but so far not having any luck. Same thing is happening where when I save, hammer breaks it all up and makes it look odd. If someone would like to do one of them for me I would really appreciate it. Wasting a lot of time trying to make this trim.
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    Connecting odd brushes

    Alright, I am basically making a trim along the roof, which looks pretty good, however theres a point where it curves, and after an hour I still cannot get it. I thought I had it right once, but I saved and reopened it and hammer didnt like it and broke it. Basically I am hoping someone has a...
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    [Info] Fine tuning lights

    Wow, surprised no comments on this. Excellent job mate, never bothered with them before.
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    See through brushes?

    Nevermind, figured it out. The VMT creator added a $translucent to the VMT for some reason. Thanks guys :)
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    See through brushes?

    Has anyone ever had a problem where they can see through their brushes in hammer to whats behind them? From what I can tell its only happening with my custom texture, but im not sure why as I have never had that happen. Its just a generic texture with a normal map. I reinstalled hammer so I was...
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    Create portal style cameras?

    point_camera and func_monitor dont exist in TF2.
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    Create portal style cameras?

    How can I do it?
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    Create portal style cameras?

    The title pretty much sums it up. Basically I want to do something similar in TF2, except I have portals that players can teleport through, and in games like quake and UT3 you can see through the portal kind of like its a TV screen. I assume its done with a brush tied to a camera (same effect...
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    Creating Custom Skybox Texture

    You sure its 1024x1024? Thats what I was assuming but all of the original skyboxes (dustbowl, etc) use 512x512 and 512x256 which i thought was weird.