basilhs333
Last Activity:
Sep 26, 2017 at 3:13 PM
Joined:
Feb 8, 2016
Messages:
507
Downloads:
24
Positive ratings received:
105

Post Ratings

Received: Given:
Thanks 25 41
Like 57 12
Agree 17 26
Funny 6 4
Respectfully Disagree 11 1

Awarded Medals 1

Gender:
Male
Birthday:
Jun 1, 2000 (Age: 17)
Location:
Greece

basilhs333

L8: Fancy Shmancy Member, Male, 17, from Greece

pl cliffedge is getting a big upgrade on first point. i am redoing a small part of third and the whole last point as well. i am very excited Sep 24, 2017 at 4:24 PM

basilhs333 was last seen:
Viewing articles index, Sep 26, 2017 at 3:13 PM
    1. basilhs333
      basilhs333
      i just changed completely third and last point on pl skyfortress and i am very happy with how it turned out! pl_skyfortress_a6 soon
    2. basilhs333
      basilhs333
      hey so i made a 72 hours map for the contest and i had a big issue with the skybox so i recompiled and uploaded my map 30 secs after(clock)
    3. basilhs333
      basilhs333
      just in time!!!!
    4. basilhs333
      basilhs333
      1 hour left i hope i can have my map done by then
    5. basilhs333
      basilhs333
      i am a mapper for over a year! i feel old :P
    6. basilhs333
      basilhs333
      i am making a 5cp what about you guys?
    7. basilhs333
      basilhs333
      is anyone who can host a server and wants to help me with a project my team and i are making? just add me on steam or send me a message
      1. Crowbar
        Crowbar
        just join the steam chat and sign up for an imp, tf2m has servers I promise
        Jan 28, 2017
        basilhs333 thanked this.
    8. basilhs333
      basilhs333
      just finished working for today my new pl map for skyfortress. it looks amazing and i am excited to release the aplha as soon is possible
    9. basilhs333
      basilhs333
      i am having a strange problem with my map i made a thread if you can help take a look
    10. basilhs333
      basilhs333
      does anyone want to participate to skyfortress project my team and i are working on? send me a message.
    11. basilhs333
      basilhs333
      i tested the map and i dont like some features i added. for instance blue spawn. i will redo it completely.
    12. basilhs333
      basilhs333
      just finished skyfortress beta map.i will do some final touches for more fps and when i feel beta is ready i will release it and test it
      1. MaccyF thanked this.
      2. MaccyF
        MaccyF
        i'm really interested to see what you've come up with :)
        Dec 17, 2016
        basilhs333 thanked this.
      3. n8five484
        n8five484
        Waht. Beta already? You already tested the map to see if the map layout needs improvement?
        Dec 17, 2016
        basilhs333 thanked this.
      4. Crowbar
        Crowbar
        still better than rc2 from the start
        Dec 17, 2016
        basilhs333 thanked this.
    13. basilhs333
      basilhs333
      guys i am a bit concerned naming the project i am working on sky fortress would it be acceptable to everyone? or.....
    14. basilhs333
      basilhs333
      is there anyone making websites and songs-music with fl studio? some guys and me are making a project for tf2 for more info contact me
    15. basilhs333
      basilhs333
      compile over day and i forgot to put fast to normal compile! i am such an idiot!!
    16. basilhs333
      basilhs333
      mapping for 4 hours straght felling very tired and i have to fix a lot but a lot becuase you know its a koth mirrored map ..
    17. basilhs333
      basilhs333
      hey guys! i need help,so i am making a pl map and i need your help.how can i add different spawn points for blu and red?
      1. View previous comments...
      2. Viperi
        Viperi
        You can use the I/O (Input/Output) to disable and enable spawn points (or in this case, disabling earlier spawns and enabling forward spawns). Just make sure that this is activated on capture for BLU team.
        Jun 19, 2016
      3. Vel0city
        Vel0city
        Completely unrelated, but rather than asking questions in the profile posts section, you're better off asking in the Mapping questions part of the forum. You're most likely going to get an answer way quicker. Not everybody looks at the recent profile posts all the time.
        Jun 19, 2016
      4. Viperi
        Viperi
        Jun 19, 2016
    18. basilhs333
      basilhs333
      a silly question.how do i add custom props on tf2 such as mayann? because i put the models to the tf-models file and nothing happents
      1. GigglingGem
    19. basilhs333
      basilhs333
      silly question. how do i add custom props such as mauann on hammer?
      1. Vel0city
        Vel0city
        Simply take everything from the download's materials, models and scripts folder and place the contents of those folders into TF2's folders with the same name. It'll ask you to merge tf/materials/models since that most likely already exists, when it asks you that you want to click on Merge so that it doesn't overwrite stuff already in there.
        Jun 7, 2016
    20. basilhs333
      basilhs333
      hey guys i am having some issues with my map please help me (error: displacement found on a(n) func_detail entity - not supported )
      1. RodionJenga
        RodionJenga
        Displacements have to be on world brushes, not func_detail brushes. Select the displacement and click "to world." If that doesn't work remake it.
        Jun 1, 2016
  • Loading...
  • Loading...
  • About

    Gender:
    Male
    Birthday:
    Jun 1, 2000 (Age: 17)
    Location:
    Greece
    i like trains
  • Loading...
  • Loading...