basilhs333
Last Activity:
Sep 19, 2019 at 6:50 AM
Joined:
Feb 8, 2016
Messages:
710
Downloads:
20
Positive ratings received:
228

Post Ratings

Received: Given:
Thanks 73 108
Like 105 40
Agree 39 38
Funny 11 6
Respectfully Disagree 12 1

Awarded Medals 1

Gender:
Male
Birthday:
Jun 1, 2000 (Age: 19)
Location:
Greece

basilhs333

L10: Glamorous Member, Male, 19, from Greece

Guys I would like you to leave me detailed feedback about eruption so I can fully understand what the problems are and how can I fix them Sep 11, 2019

basilhs333 was last seen:
Viewing download pl_eruption, Sep 19, 2019 at 6:50 AM
    1. basilhs333
      basilhs333
      Guys I would like you to leave me detailed feedback about eruption so I can fully understand what the problems are and how can I fix them
    2. basilhs333
      basilhs333
      guys i wanna ask all of you that player pl_eruption. Are you enjoying the map? is it fun? what about the gameplay? and layout? i wanna know
      1. DrSquishy
        DrSquishy
        I generally enjoy the map, though it feels a bit large at points - B and last might be my main examples of this? It is quite fun to defend and attack (though sightlines often feel like an issue, and can be pretty annoying at times for both sides). There are also a few really out of the way flanks that, while useful for breaking through a tough defence, emerge right behind the teams and can be a pain to deal with
        Aug 16, 2019
        basilhs333 thanked this.
    3. basilhs333
      basilhs333
      My new payload map is finally out! now I can finally rest and watch the run rise on a grateful universe
      1. n8five484 thanked this.
    4. basilhs333
      basilhs333
      sorry guys i dont think i will be able to release my new payload map tommorow.. I am having issues with point C. I cant find a good design
      1. n8five484 thanked this.
    5. basilhs333
      basilhs333
      Hey guys, I am about to update sharkbay. If a playtest happens please leave your feeback about the new ship model we got. thanks
    6. basilhs333
      basilhs333
      I am hoping to release a new payload i am working on since November this Sunday. This is my goal anywayz. I'm really excited to give it a go
      1. n8five484 thanked this.
    7. basilhs333
      basilhs333
      I feel like it's much more preferable to give it to someone else than leave it collect dust over the tf2 forums. just give me a message
    8. basilhs333
      basilhs333
      I saw the new post of iiboharz and got me thinking. Cliffedge is a map of mine but I lost the will to continue it. does any want the map?
    9. n8five484
      n8five484
      666 messages HEH
      1. basilhs333 thanked this.
    10. basilhs333
      basilhs333
      If you punch yourself and you feel pain, does that mean you are strong or weak? :/
      1. Narpas
        Narpas
        It means your attack stat is higher than your defense stat
        Jun 19, 2019
        14bit thanked this.
      2. basilhs333
        basilhs333
        fair enough :P
        Jun 19, 2019
      3. Infomaniac
        Infomaniac
        It means your Streak, or Wrong?
        Jun 19, 2019
    11. Wyvern
      Wyvern
      Χρόνια πολλά! :)
      1. basilhs333 thanked this.
    12. basilhs333
      basilhs333
      Anyone interested in making a ship model for sharkbay? if Yes send me a message
    13. basilhs333
      basilhs333
    14. basilhs333
      basilhs333
      Exactly 3 years Ago I released my first ever tf2 map. wow time flies really quick.
    15. basilhs333
      basilhs333
      to those who played sharkbay yesterday I would like to ask. Was the detailing around Blue side good enough? or do i need to do changes?
    16. basilhs333
      basilhs333
      guys about sharkbay, do you prefer me to keep the control point trigger wide like lakeside? or small like viaduct? which is the best choice?
    17. basilhs333
      basilhs333
      i have noticed that some props outside of the playable space on a map are nosolid. is there a reason for that?
      1. DrSquishy
        DrSquishy
        It would be so the map doesn't need to computer collisions for them, for a small performance boost
        Sep 16, 2018
    18. basilhs333
      basilhs333
      creating a koth map named koth_sharkbay so nooooobody can take that name now :D
      1. Kobolite
        Kobolite
        Actually they still can if you haven’t put the map on tf2maps
        Sep 1, 2018
      2. basilhs333
        basilhs333
        well poop :D
        please dont
        Sep 2, 2018
    19. basilhs333
      basilhs333
      is there a way to update my info for my tf2maps profile? for instance to change birthday or info etc
      1. Idolon
        Idolon
        When you click on your name in the top right, look for Personal Details. You should be able to make edits there. Birthday in particular isn't editable and you'll have to contact a senior staff member about that, but most everything else you can change on your own.
        Aug 30, 2018
        basilhs333 thanked this.
    20. basilhs333
      basilhs333
      i am making a new map of mine which i started today. if i finish it until 11 of this month will it still count for 72 hours contest?
      1. Narpas
        Narpas
        You'll have to get an OK from Void directly, and I don't think it's very likely this far away from the original time, especially since you didn't talk with them about it before
        Aug 9, 2018
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  • About

    Gender:
    Male
    Birthday:
    Jun 1, 2000 (Age: 19)
    Location:
    Greece
    i like trains
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