Recent content by 14bit

  1. 14bit

    April Fools Gameday 2024

    FOR IMMEDIATE RELEASE Mar. 24, 2024 Contact: 14bit Senior Staff @14bit @14bit April Fools Event 2024 TF2Maps.net -The TF2maps.net Team will host its annual April Fools Gameday event in an effort to promote creativity, silliness, and tomfoolery. Submissions are now open for both new and...
  2. 14bit

    Major Contest #18: Stack the Deck

    Updated the wording on the rules about collaboration to make it clear that you count as a collaborator on your own map. You cannot make bespoke assets for one entry and also do layout work on a different entry; that would be breaking contest rule 10: limit one entry per person, as you would be...
  3. 14bit

    Breakout

    Hey, I tried loading this up in TF2C to check it out since I heard it wasn't working, and can confirm there's a bunch of Vscript errors and no VIP. A bunch of TF2C devs and server owners got really excited to see this, but it seems to be incompatible with TF2C. Is this actually for the Vscript...
  4. 14bit

    Major Contest #18: Stack the Deck

    Banner artwork by @Pdan4, background by @MC_Labs15 Main Thread | Uploads | Voting | Results Pick a card, any card! Watch your free time disappear with TF2maps.net's 18th Major Contest, Stack the Deck! Choose any four cards (requirements) from the Gameplay Deck, any two cards from the Detailing...
  5. 14bit

    The Unimportant Announcement Thread

    A new download category, "4v4 PASS Time" has been added to the Non-Standard Maps section of the site. You can find it here: https://tf2maps.net/downloads/categories/4v4-pass-time.99/ Additionally, the "Other" category in the Non-standard Maps section has been renamed to "Other Non-standard...
  6. 14bit

    Mini-Gameday with Katsu! :3 - 1/24/2024

    woah that's my map
  7. 14bit

    Minor Contest #5: TFConnect 2: Double Trouble [Results]

    Main Thread | Upload Thread | Voting Thread | Results We had a great turnout this year with 15 submitted maps (that's 30 mappers!), and after much testing, judging, and voting, it's time for the results! All maps had two final scores, each out of 25; one for Gameplay and one for Visuals...
  8. 14bit

    Minor Contest #5: TFConnect 2: Double Trouble [Voting Thread]

    Main Thread | Upload Thread | Voting Thread | Results Voting Deadline: December 15th, 2023, 11:59pm EST (4:59 UTC on Dec. 16). Please judge these maps according to the following categories: Category Possible Points Description Gameplay 20 How well does the map play? Is it balanced...
  9. 14bit

    Minor Contest #5: TFConnect 2: Double Trouble [Upload Thread]

    Time is up, submissions are closed! Stay tuned for testing in the next few days, more info on that and the voting process will be available soon.
  10. 14bit

    Minor Contest #5: TFConnect 2: Double Trouble [Upload Thread]

    Main Thread | Upload Thread | Voting Thread | Results This is the Upload Thread for the contest, to read the full rules please visit the Main Thread. When submitting your map, please be as specific and detailed as possible when listing the work done by each contributor. These images and...
  11. 14bit

    72hr Hour Jam 2023

    @MrSpyNa Hey there! It looks like you did not get a medal due to a mistake on our part; I've added your name to the Showcase thread and we'll be sending you a medal alongside the other final few people we missed in the next few days.
  12. 14bit

    The Unimportant Announcement Thread

    A new "Steeltype CP" subcategory has been added to the Downloads section of the site, under the "Capture Points" category. I am in the process of moving all the Steeltype maps I can find to the new category, but if I've missed any or moved things I should not have let me know!
  13. 14bit

    The 2023 Fall Jam Showcase!

    This year's showcase banner is by @14bit and features content from @Lilpoplil, @Mikroscopic, @scrly, @Pigzit, @Will Alfred, @AllInTw0, @Extra Ram and Yikes, @Mazionach, @Derpagail, @GetGrenade, @Custard1, @ShellShotty, @hau hau, and @Erk The leaves are falling, and it's time for the 2023 Jam...
  14. 14bit

    Sundown

    Wow, this is really cool! Also as a heads up, the link to the speedpaint is broken and requires access to view, I'd love to be able to see this being made!
  15. 14bit

    Random events using logic_case

    logic_case randomly choose between any outputs with at least one connection when sent a PickRandom or PickRandomShuffle input, entirely ignoring the CaseXX keyvalues. So if you have outputs on Case01 and Case12, sending PickRandom or PickRandomShuffle with pick between those two and ignore all...