Something I've been working with the last many nights. currently around 12 hours into it.
No its not much looking.. but man, i went crazy on brush work lol. I didn't get a closer shot but the walls are ...pretty darn detailed
Currently with just the hull its 10k faces, however thats not optimized any bit at all right now.
Going to be a very simple CTF map. as to the layout I'm not sure. The middle area's will have ramps down to the ground level which will be the spawn points for each time. The map will have many triggers I'm going to try to play with the ideas of CP's time will make the other teams ramp start to close, ETC.
Anyways, just wanted to map some post it here, its been a while.
Whether this will be anything of a functional map i don't know, but I'm having fun making it =)
No its not much looking.. but man, i went crazy on brush work lol. I didn't get a closer shot but the walls are ...pretty darn detailed
Currently with just the hull its 10k faces, however thats not optimized any bit at all right now.
Going to be a very simple CTF map. as to the layout I'm not sure. The middle area's will have ramps down to the ground level which will be the spawn points for each time. The map will have many triggers I'm going to try to play with the ideas of CP's time will make the other teams ramp start to close, ETC.
Anyways, just wanted to map some post it here, its been a while.
Whether this will be anything of a functional map i don't know, but I'm having fun making it =)