yeeaaaah, that link is dead because I only have the readme file. Sorry about that, I'll get to remaking the batch files when I have time for that (and test them on a PC with TF2 which is currently waiting on maintenance parts). He made a post on what to do here though:
https://tf2maps.net/posts/332623/
Make a text file, call it bsprepack.txt. Copy YM's text to it:
Code:
"..\..\bin\bspzip" -repack -compress %1
@pause
Now save that file as a text, close the text editor and rename the file to bsprepack.bat (aka change the file extention). Then place it in /tf/maps, drag your map on it, it should now repack.
Now make a new text file, call it bspunpack.txt. Again copy YM's text to it, but with one alteration:
Code:
"..\..\bin\bspzip" -repack %1
@pause
You can see the -compress line is gone. Do the same as before (save, rename to bspunpack.bat, drop in /tf/maps) and drag/drop your map onto it. it should now un-repack and actually work in SFM.