No_Entry Respawn Entity Clipping Behind Spawn Door

Punished Lawbringer

L1: Registered
Jul 14, 2017
16
0
I currently have four of these entities in a map and they're working as intended. However, there's always one clipping behind a spawn room door no matter how many times I replace it with its counterpart. Looking from the side shows part of it, but it completely disappears the second I look directly at it.

Not sure if it's a graphical error or not, but checking the compile log holds nothing on it. Anyone know what's causing it?
 

FloofCollie

I really suck!
aa
Nov 5, 2016
600
670
It's quite a common bug and a lot of people have reported it here, yet there doesn't seem to be a fix. It's nothing you've done wrong presumably, but try deleting and remaking the brush. Seems to be a problem with the engine.
 

Da Spud Lord

Occasionally I make maps
aa
Mar 23, 2017
1,339
994
It's quite a common bug and a lot of people have reported it here, yet there doesn't seem to be a fix. It's nothing you've done wrong presumably, but try deleting and remaking the brush. Seems to be a problem with the engine.
Yup, there's no known fix to this, this is a problem that only Valve can fix (and they haven't fixed it for years, so I wouldn't be hopeful). I've seen this on official maps even. It's not your fault.
 

Punished Lawbringer

L1: Registered
Jul 14, 2017
16
0
Yup, there's no known fix to this, this is a problem that only Valve can fix (and they haven't fixed it for years, so I wouldn't be hopeful). I've seen this on official maps even. It's not your fault.
Yeah, this is something I'll have to check on later then. Remaking it just has the same result. Thanks for the help.