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KotH Koth_Ducttape01 2018-07-01

supmynameiscaden

L1: Registered
Sep 6, 2016
5
0
Koth_Ducttape01 - My second atempt at a map.

A WIP King of the Hill map that I decided to create for my second attempt at using hammer.
The map is playable but has not been playtested and overall the map is very ugly (still in fullbright).

I am open to any criticism and suggestions on the map and I do plan on improving it. Although this is more of a fun project for me so don't feel offended if I don't use all of the suggestions

Things I like about it
- Lots of vertical space in the center for rocket/sticky jumping
Things I dislike about it
- Too much open space/lots of extra space
- Lower level seems a bit off (not sure why)
- Map is ugly as sin

Despite that I am happy with this and look forward to doing more with this
 

DrSquishy

we've all had better times to die
aa
Feb 10, 2017
1,297
974
Your map seems to be fullbright. Try adding some light entities to help light it up!
20180701201150_1.jpg

These ramps seem quite thin, and very easy to be knocked off
20180701201145_1.jpg

This is quite a big drop. Dropdowns are usually less than 256 HU high, as that is the height at which if you jump off, you'll start to take fall damage
20180701201128_1.jpg

this entire area down here seems a little bit useless
 

supmynameiscaden

L1: Registered
Sep 6, 2016
5
0
Your map seems to be fullbright. Try adding some light entities to help light it up!
20180701201150_1.jpg

These ramps seem quite thin, and very easy to be knocked off
20180701201145_1.jpg

This is quite a big drop. Dropdowns are usually less than 256 HU high, as that is the height at which if you jump off, you'll start to take fall damage
20180701201128_1.jpg

this entire area down here seems a little bit useless


Hey Dr. squishy Thanks for the advise

1. I'm still learning how to properly light things so I'm still testing some things there, gonna see what I can do

2. Noted, I'll be sure to make sure they're thicker.

3. I'll see what I can do, I had a feeling the platforms were a bit high

4. I'm either gonna cut that area or just add a door and a big health pack, it is a bit far from the point

Thanks again for the advise :)
 

Lokk iz a skul

L1: Registered
Jul 2, 2018
8
1
Well done! Some bits around the place are kind of useless or dodgy, but you did well. I am impressed that you could come up with the overall layout of this map, as it is very unique.