- Dec 31, 2016
- 84
- 27
Kinda hard to explain, so here's the screenshots of it:
The first picture is an overlay placed on 3 displacements , while the second is placed on 2. The black part only consists on one brush face but the overlay on that brush face isn't fully black, it's half-black.
I tried Smoothing groups, cubemaps, cubemaps assigned on brush faces, additional lighting, but none seemed to work.
So... any help on removing the black parts? Please?
The first picture is an overlay placed on 3 displacements , while the second is placed on 2. The black part only consists on one brush face but the overlay on that brush face isn't fully black, it's half-black.
I tried Smoothing groups, cubemaps, cubemaps assigned on brush faces, additional lighting, but none seemed to work.
So... any help on removing the black parts? Please?