- Mar 31, 2008
- 346
- 394
pl_bigbear
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Map: pl_bigbear
Current version: a1b
Date: Nov 14, 2008
Download: http://forums.tf2maps.net/downloads.php?do=file&id=790
Changes: Included missing track models.
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Older Versions: a1
Date: Nov 14, 2008
Download: http://forums.tf2maps.net/downloads.php?do=file&id=788
*********************************************************
Map Discription
My goal for this map is to create a linear gameplay that revolves around ubers taking down key defensive spots.
This map is very engineer friendly, for both offense and defense, so constant offensive ubers will be vital in escorting the bomb to victory.
Knowing how fickle the art of level design can be, I will probably be changing the layout of the map many times, so please leave any feedback conerning the gameplay.
Screenshots:
About the Map:
The name Big Bear is inspired from the alpine city Big Bear, California.
Special thanks to:
III_Demon for custom track pieces
VelvetFistIronGlove for custom Alpine rocks
GarbageMan for payload cart and map setup prefab
*********************************************************
FEEDBACK INSTRUCTIONS
Please leave feedback regarding the gameplay. i.e. this area is too big, camping issues, spawn rooms etc.. I am open to making major changes in the map.
*********************************************************
*********************************************************
Map: pl_bigbear
Current version: a1b
Date: Nov 14, 2008
Download: http://forums.tf2maps.net/downloads.php?do=file&id=790
Changes: Included missing track models.
*********************************************************
Older Versions: a1
Date: Nov 14, 2008
Download: http://forums.tf2maps.net/downloads.php?do=file&id=788
*********************************************************
Map Discription
My goal for this map is to create a linear gameplay that revolves around ubers taking down key defensive spots.
This map is very engineer friendly, for both offense and defense, so constant offensive ubers will be vital in escorting the bomb to victory.
Knowing how fickle the art of level design can be, I will probably be changing the layout of the map many times, so please leave any feedback conerning the gameplay.
Screenshots:
About the Map:
The name Big Bear is inspired from the alpine city Big Bear, California.
Special thanks to:
III_Demon for custom track pieces
VelvetFistIronGlove for custom Alpine rocks
GarbageMan for payload cart and map setup prefab
*********************************************************
FEEDBACK INSTRUCTIONS
Please leave feedback regarding the gameplay. i.e. this area is too big, camping issues, spawn rooms etc.. I am open to making major changes in the map.
*********************************************************
Last edited: