cp_jaddou_rc5

CP cp_jaddou_rc5 Currently version rc8

GuttyKreum

L2: Junior Member
Aug 16, 2016
74
14
cp_jaddou_rc5 - A Mayann theme redo of my previous cp_haddou that helps fix some gameplay issues.

Welcome to the jungle.

This is a complete theme redo of my previous map cp_haddou (Attack/Defend) (https://steamcommunity.com/sharedfiles/filedetails/?id=797316429 ) with some huge visual and gameplay changes!

Album: http://imgur.com/a/et9UL

Tile wall textures and floors/strawroof textures and poster overlays provided by me.

Using the Market Props pack by ChemicalAlia which can be found here: https://tf2maps.net/threads/whark-arabian-market-props.27466/

Using assets provided by the Mayann Project team: http://mayannproject.com/

Using assets by Sean "heyo" Cutino and Matt "vhalin" Leahy from pl_borneo which can be found for download here: https://tf2maps.net/threads/borneo.17011/

And finally using a few assets from the Frontline! Project team as well (hedges, tiny window balcony and ivy): http://frontline.tf/
 

GuttyKreum

L2: Junior Member
Aug 16, 2016
74
14
- Changed environment lighting to make it easier to see players
- Added some more light to indoor areas
- Made some areas less confusing as to where you can go
- Moved Blu resupply cabinets further back
- Removed the majority of props that stickies could be hidden in
- Made straw roof ends non-solid in the area around the first point so you don't hit your head when double jumping

Read the rest of this update entry...
 
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Ixy

L2: Junior Member
Jan 29, 2016
75
67
This looks awesome, and I can't wait to try it out, but I was wondering if you're going to go back to Haddou and/or do another map in that North African style. Because Haddou is one of the prettiest maps I've ever laid eyes on.
 
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GuttyKreum

L2: Junior Member
Aug 16, 2016
74
14
This looks awesome, and I can't wait to try it out, but I was wondering if you're going to go back to Haddou snf/or do another map in that North African style. Because Haddou is one of the prettiest maps I've ever laid eyes on.

Thanks man :). Initial feedback of Haddou was fairly negative so I am not sure if I will go back to it; however, I would like to do another map in the same style for sure (with a better layout) and this time have it tested in its alpha stages to make sure it doesn't go to waste.
 

Ixy

L2: Junior Member
Jan 29, 2016
75
67
Thanks for the reply! Happy to hear the Haddou style won't be abandoned. My last trip abroad was to Morocco and it reminded me of all the beautiful tile work you see everywhere. Also, the dust storm outside of spawn was inspired. I'll keep a lookout for the resurgence of these elements in the future. Good luck, and keep making beautiful maps!
 

GuttyKreum

L2: Junior Member
Aug 16, 2016
74
14
Thanks for the reply! Happy to hear the Haddou style won't be abandoned. My last trip abroad was to Morocco and it reminded me of all the beautiful tile work you see everywhere. Also, the dust storm outside of spawn was inspired. I'll keep a lookout for the resurgence of these elements in the future. Good luck, and keep making beautiful maps!

That's really awesome to hear! The map was inspired by Aït Benhaddou so I am glad that it reminded you of Morocco!
 

Ixy

L2: Junior Member
Jan 29, 2016
75
67
How could it not?!

Love that you're using real-life references in your work. That kind of detail really stands out!
 

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