This is a long shot, but remember that fan who recreated Mann Manor in Minecraft for a Let's Play show? I've been working on turning that, in turn, into a functional TF2 map for them to hopefully play during their Halloween special. I did all the texture and model conversions myself, but one thing I don't know beans about is particle effects. I need someone who understands such things to recreate the particle effects from the game:
Torch flames and smoke
Fire smoke
Portal magic
TNT explosions
If you're interested, I'll provide you with a copy of the map and all its assets for testing purposes, including VTFs of the sprite sheets, as well as the Minecraft world I built to compare it to.
Also, yes I know someone on Facepunch already made a pack of Minecraft stuff for Source. The scale is wrong and it's out of date and I want to use point-sampled textures.
Torch flames and smoke
Fire smoke
Portal magic
TNT explosions
If you're interested, I'll provide you with a copy of the map and all its assets for testing purposes, including VTFs of the sprite sheets, as well as the Minecraft world I built to compare it to.
Also, yes I know someone on Facepunch already made a pack of Minecraft stuff for Source. The scale is wrong and it's out of date and I want to use point-sampled textures.