Muddy maps: Pasty, Itza, 5borge + others

Muddy

Muddy
aa
Sep 5, 2014
2,574
4,592
Lost faith in these maps, so here are the VMFs if anyone wants to try and make them good/better, or if they just want to mess around with an existing layout or something. They're all free to use, no permission needed, I only ask that if you adopt one of these maps and turn it into your own, that you credit me for the original.

Also here's a folder containing the instances for all the maps in this list.

ctf_pasty_a6 (adopted by Dasnvi)
SYu2mKs.jpg

Feedback page
Yukon-themed CTF map with one flag in the middle, which you must take to the enemy team's base. It's currently full of sightlines and it's really easy to spawncamp. This uses RodionJenga's excellent CP/CTF prefab which includes some custom icons I've used in this map.

cp_itza_a5a (adopted by Beef Bucket)

fdV60Br.jpg
Feedback page
My attempt at a Mayann map. It's a two-point attack/defend map, like Gorge. Main issues with this one is that everything after Point A, and also BLU's right-hand route from spawn to A, is absolute garbage, so I recommend trashing and redoing all of that.
(You'll need the Mayann content pack to be able to view this properly. Obviously.)

pl_second_a2 (adopted by DaDema and Moonrat)
jStVP5d.jpg

Feedback page
Three-point Payload map. Not much to say about this one except that the cart track from BLU spawn to A seemed to be too hard to attack.

pl_hansen_a1 (instance)
(adopted by JargonJC)
o70KS5f.jpg

Four-point Payload map that I can best describe as Upward with Yukon's detailing. The only catch is that it's absolute shite. But hey, maybe you can tweak it to be good! And if you don't recognise this map, it's because I never released it in the first place. I had that little faith in it. (Also includes an instance, which you should place in <your VMF directory>/instances/pl_hansen.)

cp_5borge
1hXxftC.jpg

Feedback page
The map, the meme, the legend. This is what I imagined 5gorge would look like if the middle and final points were swapped round, so what was 5gorge's mid point is 5borge's last and vice versa. I also changed the theme to 'snowy evening' to further differentiate the two maps. The biggest issues are that the last point is too hard to push out of, mid is absolutely terrible and needs to be redesigned, and it's overall a tad too wide for a 5cp map.

UPDATE:
koth_swampcamp_a3
(adopted by KubeKing)
20160729100759_1-jpg.25987

Old KOTH map I was planning on turning into a silly halloween map. Never got to that point. Contains instances.

pl_dereggub_a4
20161128224243_1-jpg.37035

One of my two entries into the Asymmetric Boogaloo contest. I grew somewhat disillusioned by it by the fact that it was just another desert-themed PL map, plus I've already got another PL map in the works and PL maps are a pain in the arse to work with, plus I completely screwed up the scaling and the points are way too far apart. and I'm lazy. Also contains instances.

cp_muddy_72_a3
20160724190211_1-jpg.23296

My map from the 2016 Summer 72hr Jam. It's not bad but A kinda sucks. Also if you pick this up, I recommend changing the name...

atc_muddycon_a3
ThjZxow.jpg

Arena Territorial Control.

cp_muddy72_2019_a4
[no screenshot]
Symmetrical 5cp map. My entry for the 2019 72hr Jam. It's big.

arenaplr_tinyrock_a8
tinyrock-jpg.117717

Arena PLR. Lots of deathpits.
 
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Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,342
1,849
5BORGE UP FOR GRABS, I REPEAT, 5BORGE UP FOR GRABS.

I might look into adopting a map, though we all know how that worked out last time...
 
Aug 30, 2015
359
451
Is there anything in particular that didn't work about B of Itza? Also I'd like to take a look at it
 

Muddy

Muddy
aa
Sep 5, 2014
2,574
4,592
Is there anything in particular that didn't work about B of Itza? Also I'd like to take a look at it
The connector leading to B was pretty boring to fight in (it was mostly just a series of corridors) and B itself was small and rather difficult to defend.

Where's Octopus?
The final point of Second is copied from the last bit of Octopus, which I consider to be the only good part of that map. If you really want, I can send you the VMF for that, but as it stands I don't even care enough for it to orphan it
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
I just hope you don't lose faith in me and orphan me :eek:
 

Lain

lobotomy success story
aa
Jan 8, 2015
724
757
The funny thing is that Hansen looks like the best map here. You should snap it up and release it.
 

ics

http://ics-base.net
aa
Jun 17, 2010
841
541
The funny thing is that Hansen looks like the best map here. You should snap it up and release it.

I agree on this a lot after looking all the maps in the op post. But i'd change that bit to fit better with the trees. Ground that is.
 

Lain

lobotomy success story
aa
Jan 8, 2015
724
757
It looks good but the layout is pretty poor :~)
Well I guess you'll have no qualms in me snatching it up for some tests then. I honestly think you're being way too harsh on it, it looks fine in terms of layout. And in my opinion, better than anything but the CTF map.
 

Muddy

Muddy
aa
Sep 5, 2014
2,574
4,592
Adding a couple more maps to the list:

koth_swampcamp_a3
20160729100759_1-jpg.25987

Old KOTH map I was planning on turning into a silly halloween map. Never got to that point. Contains instances.

pl_dereggub_a4
20161128224243_1-jpg.37035

One of my two entries into the Asymmetric Boogaloo contest. I grew somewhat disillusioned by it by the fact that it was just another desert-themed PL map, plus I've already got another PL map in the works and PL maps are a pain in the arse to work with, plus I completely screwed up the scaling and the points are way too far apart. and I'm lazy. Also contains instances.

cp_muddy_72_a3
20160724190211_1-jpg.23296

My map from the 2016 Summer 72hr Jam. It's not bad but A kinda sucks. Also if you pick this up, I recommend changing the name...

Also here's a folder containing the instances for all the maps in this list.