What is this and how to check it?Are you using the http offloading?
Oh. Actualy, no. Beacuse i am do not have my http server. My server is running on linux and download path for all maps is "server ip\Team Fortress 2\tf\maps"It is basically letting the clients download from a http server instead of the game server. It's much faster.
But if players will download maps from game server, how to make it work?Well, get your http server then!
still missing map errorIf you don't have the ability to create a fastDL server, then have the following lines in your server.cfg file:
sv_downloadurl ""
sv_allowdownload 1
Just a warning that downloading maps will be much slower using this.
//download options
sv_downloadurl "http://redirect.tf2maps.net"
cl_allowdownload 1 // optional, i'm pretty sure having it off breaks sprays.
cl_allowupload 1
net_maxfilesize 64 // if your map has a big filesize