- Oct 14, 2011
- 72
- 4
I have one trigger_multiple and one entity (trigger_add_or_remove_tf_player_attributes).
I want that entity to be used on player when he is touching trigger_multiple.
I know I can set that entity as parent in trigger_multiple, but I want to use Output in trigger_multiple.
I cant figure how to do this. How Output should look?
I already tried:
OnStartTouch > !activator > NameOfThatEntity
I know that TF2Maps community like to be helpful but I dont need any other ways and ideas to solve my problem. I just need answer for my question that is marked as green text.
Bonus picture:
I want that entity to be used on player when he is touching trigger_multiple.
I know I can set that entity as parent in trigger_multiple, but I want to use Output in trigger_multiple.
I cant figure how to do this. How Output should look?
I already tried:
OnStartTouch > !activator > NameOfThatEntity
I know that TF2Maps community like to be helpful but I dont need any other ways and ideas to solve my problem. I just need answer for my question that is marked as green text.
Bonus picture: