I'm working on my April Fools map, which uses custom sounds. I have a lot of them, and they are all saved/exported under the same settings, and most of them work in game. However some of them dont, and I am told in the console that they have a bad sample rate. I've tried exporting them as the correct rate (44100) but it still gives me the error. Does anyone know a way t fix this, or maybe a program that can tell me what the sample rate for the audio file actually is?
What I'm told in Audacity:
What I'm told in Audacity: