Who is currently learning how to make PASS Time maps?

BenCo

L5: Dapper Member
Dec 30, 2015
242
135
I'm just intrested that how much people will make maps about this gamemode. Well i know it's still in beta but it's possible to make a map with this gamemode. If it's not possible right now how many of you guys going to make one if it's comes out of beta?
 

Bogdy

L4: Comfortable Member
Aug 13, 2014
187
208

Cartfridge

L2: Junior Member
Jul 29, 2015
74
141
I remade ctf_turbine as a pass time (I'll be referring to them as pt) map for a challenge once, turned out meh.
The problem with pt is that they're way easier to break than other maps, they're also VERY prone to goal-keeping (camping).
There's gonna first have to be a lot of experimenting with this gamemode before we get anything worthwile, personally I've been interested in a pt and mannpower mash-up.

If you want to make a pt map either way, here you go:
http://tf2maps.net/threads/resource-the-passtime-entites.25363/
http://tf2maps.net/threads/pass-time-official-prefab.26252/#post-348840

GL to you guys, wish y'all a fresh start into 2016.
 
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Bogdy

L4: Comfortable Member
Aug 13, 2014
187
208

Jekyllson

L3: Member
Jun 20, 2015
115
67
I think you generally need fairly long, wide-open maps for PASS Time, with carefully placed jump ramps and speed boosts, as well as assorted fences to block Sniper windows. I feel like most CTF maps wouldn't work particularly well for it.