I was just wondering if this map idea sounds fun and balanced. While I do plan on making this map, it would be cool to see this made by one with more talent than I. The basic idea is CS:GO in tf2. The joke has been overused and basically is a cliche, but how cool would the idea be?
The gist of the map is that Red team is the CT and Blu are the Ts. There are two control points that blue has to choose from. A Blu teammate goes over to one of the control point, and captures it. The control point takes 15 Seconds to capture. After that, a payload cart is automatically pushed on a predetermined path to a pit. It takes 45 seconds to get there. To stop this from happening, Red has to go to the control point and capture it. Red cannot capture control points before Blu captures them. Just like in CSGO (The control points being like the bombs) you cannot move the bomb to another point, so the second point is rendered moot if the first is captured, and vice versa. Standard Arena rules apply, except that there are 12-person teams. Any questions, comments, or recommendations are appreciated.
The gist of the map is that Red team is the CT and Blu are the Ts. There are two control points that blue has to choose from. A Blu teammate goes over to one of the control point, and captures it. The control point takes 15 Seconds to capture. After that, a payload cart is automatically pushed on a predetermined path to a pit. It takes 45 seconds to get there. To stop this from happening, Red has to go to the control point and capture it. Red cannot capture control points before Blu captures them. Just like in CSGO (The control points being like the bombs) you cannot move the bomb to another point, so the second point is rendered moot if the first is captured, and vice versa. Standard Arena rules apply, except that there are 12-person teams. Any questions, comments, or recommendations are appreciated.