Trigger hurt message

Izotope

Sourcerer
aa
May 13, 2013
698
764
OnStartTouch -> env_text -> Display

Make a env_text entity and put in whatever text you want to be displayed.
 

TravisTouchdown

L2: Junior Member
Apr 15, 2013
68
5
1. I make a game_text with the message I want displayed.
2. ON my trigger_hurt I make an output and make it onstarttouch
3. I make the target entity my env_text
4. I make the target input be set to display.



Yes thank you all. This works great now. I will have to toy around with the text and its color.

What I done was set a sign that says no swimming and if you jump into the lake anyways you are killed with a message that says the rocks are sharp.
 
Mar 23, 2013
1,013
347
1. I make a game_text with the message I want displayed.
2. ON my trigger_hurt I make an output and make it onstarttouch
3. I make the target entity my env_text
4. I make the target input be set to display.



Yes thank you all. This works great now. I will have to toy around with the text and its color.

What I done was set a sign that says no swimming and if you jump into the lake anyways you are killed with a message that says the rocks are sharp.

If you want the text displayed only to the killed player (as in the player who started the Input/output chain) Uncheck the the "all players" flag of the game_text