Validated TF2's cache?
Up-to-date video drivers?
Weird Hammer settings?
Just did, no problems validating.
Drivers are brand new!
I did not change my hammer settings at all, this is my first project that has these spasms.
Never trust hammer. There can be some odd things rendering wise in hammer. A few thigns i can imagine:
- Did you run hammer for a long time in a row without restarting? If so, a restart often can do good.
- Is there a corrupt brush?
- How much does your map contain? More brushes gives more visual errors. I often have that many brushes just dissapear and i have to move the camera or used the cordon tool to render it properly again.
- How high your RAM usage? I see steam possibly downloading something that could cause I/O issues for hammer.
It unfortunally happens with every time I launch the map. I can still fly around and map normally but when I look at a centain angle in the 3d view, brushes start to crash all over the place. Move the cam back, they're normal. It's not game-breaking but it's quite annoying.
Might be a corrupt brush somewhere... I can still compile my map normally though, without crashing.
Map contains quite some brushes, but not nearly more than my previous projects that did not have these problems.
Hammer uses about 1GB of RAM offa my 16GB total. Should be fine?