- Feb 4, 2015
- 2
- 0
I've got a 5CP map in the works; the first map I've ever attempted, even. I've got the control points and capture areas set up, but I can't establish the simple rule, "once one team has all the points, game over". How do I do that? I've got the master entity set up, but I don't know what to modify within it. Do I have a win-event set up on each team's last point? What would that look like?
I can't find any explicit guide on this, and I'm out of ideas on how to phrase my searches. If there's a tutorial on Valve's official development wiki, I haven't found it: I've read over the "Creating a Control Point"-page a dozen times, but I'm not seeing the last bit of info that I need. Any guidance, even a link with a "RTFM" attached, would be appreciated.
I can't find any explicit guide on this, and I'm out of ideas on how to phrase my searches. If there's a tutorial on Valve's official development wiki, I haven't found it: I've read over the "Creating a Control Point"-page a dozen times, but I'm not seeing the last bit of info that I need. Any guidance, even a link with a "RTFM" attached, would be appreciated.