So like all of the ground textures look just fine you create a displacement paint it on and it looks fine but my problem is the fact that any other texture I use looks like crap.
I'm trying to make kinda like the badland shack things and the textures don't come out right at all what so ever.
I know how to use the displacements tool but I'm no artist so I don't get how like all of the good maps look all amazing and like high dynamic and stuff like that ya know all the good stuff that makes people not want to throw up everytime they look at your map *counting yourself looking at your own map*
There doesn't seem to be any guides what so ever showing you how like valve maps look the style in witch they do.
I don't have a screenshot of what my map looks like right now as I gave up why even bother when it's not turning out the way I want it.
EDIT I'm now editing my post there's also a screenshot I'm not very good at my grammar and everything so sorry if this is paragraphed wrong.
I'm trying to make kinda like the badland shack things and the textures don't come out right at all what so ever.
I know how to use the displacements tool but I'm no artist so I don't get how like all of the good maps look all amazing and like high dynamic and stuff like that ya know all the good stuff that makes people not want to throw up everytime they look at your map *counting yourself looking at your own map*
There doesn't seem to be any guides what so ever showing you how like valve maps look the style in witch they do.
I don't have a screenshot of what my map looks like right now as I gave up why even bother when it's not turning out the way I want it.
EDIT I'm now editing my post there's also a screenshot I'm not very good at my grammar and everything so sorry if this is paragraphed wrong.
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