Moving them even one Hammer Unit above the floor will do the trick.
On another note, my team spesific doors seam to not close after you leave them, why is that?
You have to add the output to close them upon leaving the trigger_multiple volume. So you'd add an "OnEndTouchAll" output with a target input of "close" to close it.
I've done that, but still the door doesn't close.
So does the door open along with the door prop but then the door won't close and the prop won't either when you leave the volume?
side
{
"id" "6267"
"plane" "(-1513.96 3430.51 -612.668) (-1434.77 3509.71 -612.674) (-1432.4 3509.71 31.9962)"
"material" "DEV/DEV_MEASUREGENERIC01B"
"uaxis" "[-1 0 0 -120.289] 0.25"
"vaxis" "[0 0 -1 0] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
I belive some of them are not aligned to the grid as a rsult of rotating and stuff, it could be fixed thougth.