***Mini Mapping Contest 04 Thread***

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
Make a Red or Blu building on 1024x2048 bounds.

Rules:
-1024x2048 limits, that's the size you get to build your building on.
-No 3dskybox, nothing outside the 1024x2048 limit. Height doesn't matter. Go nuts.
-Custom models/props/textures/overlays are allowed
-Need an ingame render (you can use your skybox texture as long as it's a TF2 or a custom one)
-You have to upload the .vmf to prove you didn't exceed the limit.
-People are allowed to download your .vmf and use it in their maps as prefab. That's the risk you have to take! * With credit*
-You don't have to make the back of your building if you can't see it, you only need 1 render of your building anyways so who cares what is nodrawed or not :)
-Submit your ingame render and .vmf before 10 September 2008 in the upload thread!
-Only 2 entries are allowed for each mapper.

Questions? Ask away.

dustbowl_02.jpg


The purpose of the contest is to get eye for detail and tf2 building style.
Good luck to everyone!!! I hope we see even more entries than our prev contest!
 
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YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
I'll start on mine as soon as I get back from my holiday (and after getting hoodoo_b1 out :p)
 

DJive

Cake or Death?
aa
Dec 20, 2007
1,465
741
a head start on youme is good times =)
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
I'm entering this one! I'm sure I won't come close to winning, but hopefully I'll learn something. :p
 

Sikyanakotik

L1: Registered
Aug 1, 2008
35
6
Should I dare? I've never done anything this intricate before.

Oh, but it'll look oh so good in my portfolio.
 

Nineaxis

Quack Doctor
aa
May 19, 2008
1,767
2,820
Can you please make the limits 1024x2048? The 1024x1024 limit is very small considering the scale of TF2 buildings. I tried to make a simple industrial building, and right now it's a cube because of the limits.

It just doesn't work :(
 

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
Ok fair enough, that will open up some possibilities maybe.

Changed limits to 1024x2048
 

Vander

L8: Fancy Shmancy Member
Feb 16, 2008
506
215
Nice timing! I have been working on the layout for my upcoming map and just blocking things out for a few days now. I got bored with that and decided to detail one of my buildings. i thought at first that I went overboard and skipped too far ahead on detail work. Then this beautiful post comes along!
 

Dox

L8: Fancy Shmancy Member
Oct 26, 2007
588
62
Noob question: ingame render? that means screenie?
 
Dec 25, 2007
566
439

TheDarkerSideofYourShadow

L10: Glamorous Member
Apr 12, 2008
792
286
Is there any restriction to player interaction with the building? I.e., can I make a building where the player can get in it and do stuff. Or is it limited to decorative structures?
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
Wow, the two of you who posted your maps in the upload thread are fricking fast! I've made a wall, and...uh...another wall. :p

Still a month left, though. I'd rather leave this project in the polishing stage until the very last day.
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
from what I gather you're only actually submitting one ingame screenshot, providing the vmf is merely for varification you didn't exceed 1024x2048, which means functionality does not exist, the map is purely aesthetical so you ca nodraw everything you can't see from the cameras view if you wish.