Unusual Invisible Wall Glitch (Sort of)

YourNameHere

L1: Registered
Aug 4, 2012
4
0
So, yeah. This has been happening lately and it's getting really annoying. When I finish making the map and compile it, when I go to test it, some of the func_details seem to be invisible. They are there, just not showing. Here are some pictures to help:

In Hammer:
http://i.imgur.com/VPr7gFT.png

In Game Testing:
http://i.imgur.com/kBe7yv2.png

I don't know if it's my problem since I'm still new to Hammer, or Hammer itself. But still, anyone know how to stop this problem from happening? Thanks.
 

Spacek531

L4: Comfortable Member
Jan 28, 2012
165
94
it's an unusual phenomenon called "you don't have night vision."

try adding some light_spots and then see if it still disappears. From your description, I can't tell exactly what it is that's missing: what exactly is the thing that disappears? Is it the orange triggers? Those are meant not to appears. Brighten your scene and report back.
 

YourNameHere

L1: Registered
Aug 4, 2012
4
0
it's an unusual phenomenon called "you don't have night vision."

try adding some light_spots and then see if it still disappears. From your description, I can't tell exactly what it is that's missing: what exactly is the thing that disappears? Is it the orange triggers? Those are meant not to appears. Brighten your scene and report back.

Not the triggers, the walls. Even with lighting, some of the walls don't appear.
 

Spacek531

L4: Comfortable Member
Jan 28, 2012
165
94
if that's the case, check your map for leaks- func_detail won't seal the map.
 

henke37

aa
Sep 23, 2011
2,075
515
Also remember that the engine has issues if you aren't in one of the precomputed visleaves. Ensure that you are in fact inside normal space when checking.