[MvM] Tank Questions

EArkham

Necromancer
aa
Aug 14, 2009
1,625
2,774
Maybe we need an MvM random questions thread?

Anyway...two sets of questions:

1) Is it possible to randomize which path a tank takes?

Is it possible to randomize the number and health of the tank(s) in a wave (eg, having a wave randomly spawn two weak tanks -OR- one strong tank)?

2) What happens if a wave has two tanks and the paths cross each other? Do the tanks block each other, do they pass through each other, or do they explode?

Also, minor bit of trivia, but apparently you can not pass through a tank even if you're in noclip mode.
 

Turbo Lover

Fight me under Glasgow Central Station
aa
Feb 15, 2011
333
344
Maybe we need an MvM random questions thread?

Anyway...two sets of questions:

1) Is it possible to randomize which path a tank takes?

Is it possible to randomize the number and health of the tank(s) in a wave (eg, having a wave randomly spawn two weak tanks -OR- one strong tank)?

2) What happens if a wave has two tanks and the paths cross each other? Do the tanks block each other, do they pass through each other, or do they explode?

Also, minor bit of trivia, but apparently you can not pass through a tank even if you're in noclip mode.

1) Probbaly not, but it's possible. Try this for random paths:
Code:
Tank
			{
				Name "boss"
				Health 30000
				Speed 75
				RandomChoice
				{
					StartingPathTrackNode "boss_path_a1"
					
					StartingPathTrackNode "boss_path_b1"
				}
			}

2) They pass through each other.

Using RandomChoice, it should be possible to spawn either a strong tank or a weak tank, but it's probably not possible to spawn one strong or two weak.
 
Last edited:

henke37

aa
Sep 23, 2011
2,075
515
You could put the two weak tanks in a squad, then they would spawn together.
 

Fish 2.0

L6: Sharp Member
Nov 22, 2012
324
262
You could be hackish about it and make 3 tanks spawn (2 weak one strong) then destroy with the one tank or the two.