Spawn the Horsemann with a Func_Button?

Dutchsilab

L1: Registered
Oct 19, 2009
29
1
Hello Everyone,

Maybe this Question is already Answered, or it exists...

Can you Spawn the Horsemann with a func_button or trigger it, while you have
the Entity_spawn_point, Entity_spawn_manager and the hole model with sounds of the Horsemann ready in Hammer?

The Horsemann now spawns on the amount of time(Like 1600 Seconds), But maybe its possible to trigger it with a button or a specific move in the game.


I hope you guys can help me out ;) and i posted the thread in the right section :blushing:

Many thanks,
Dutchsilab
 

Beesafree

L1: Registered
Jun 11, 2011
32
4
i know i saw a trade sever with a voting system for the hh...
you typed something in chat, and people voted on it...

but that seems client side
 

Dutchsilab

L1: Registered
Oct 19, 2009
29
1
Thanks for the reply's,

The hhh spawns now on the control point because i added the entity_spawn_point on the control point (In my map),

I have indeed seen on Alliedmodders that there is a plugin that can spawn the hhh
But its spawns where your crosshair is pointing at. So maybe someone has a plugin or a modified plugin that can spawn the hhh by vote or sm command,

Or ofcourse someone knows the right setup in hammer to trigger it with a button or movement.

Thanks,
Dutchsilab