- Feb 15, 2011
- 54
- 8
I'm currently planning a new KOTH Map. I've sketched out a rough idea for the layout, including all the main buildings and the CP. I can't scan in the sketches but to give you a rough idea:
The main part of this map that differentiates it from other KOTH is the fact that water plays a huge role in the fighting, since all the walkways and buildings are made over it. I would ideally like to keep the water clear so that if two enemies fall in they can see each other (although there will be barriers preventing spies and the like from swimming straight to the enemy CP and spawn camping).
My question is which theme would you like to see used for this? I've posted some ideas in the poll, but if you have more I'd love to hear them.
- Spawns at either end of a large stretch of water (possibly a lake or similar)
- CP suspended in the middle of water on stilts or similar
- Some buildings also suspended above the water for each team (either side of CP)
- Buildings connected by walkways
The main part of this map that differentiates it from other KOTH is the fact that water plays a huge role in the fighting, since all the walkways and buildings are made over it. I would ideally like to keep the water clear so that if two enemies fall in they can see each other (although there will be barriers preventing spies and the like from swimming straight to the enemy CP and spawn camping).
My question is which theme would you like to see used for this? I've posted some ideas in the poll, but if you have more I'd love to hear them.