CP artpass_lower111

lower111

L1: Registered
Sep 6, 2010
20
1
This is first thing what I ever made in hammer editor.this have to be base built on caves.This is alpha.So please do not leave comments like this is f***ing ugly or why I entered the contest.I entered because I think this is good for start carrier as mapper.

Thank you.
 
Last edited:
Nov 14, 2009
1,257
378
F**** ugly. Why did you even enter this contest?
jk

Looks like a great start! Im not sure that that skybox fits the map, since it is meant for a snowy theme, which your map definatly is not. Most of the walls are also a bit dull. Add some buildings, and other stuffs to spice it up!

I hope you can finish in time!
 

lower111

L1: Registered
Sep 6, 2010
20
1
I hope I will finish it :/ I started too late (3rd september) and thx guys for being honest C:
 

Swordz

L5: Dapper Member
Jun 27, 2009
224
37
I hope I will finish it :/ I started too late (3rd september) and thx guys for being honest C:

I doubt you can finish it, well, you can, but it will not be perfect :/

I'm making my map since they announced the contest and there's still a lot of things to do
 

lower111

L1: Registered
Sep 6, 2010
20
1
yup... I need yelp ^_^ ,because time is short...but I know I must make all myself...but you can help me via some tips.I have problem with water and glass (on all glass and water is reflected missing texture(red&black squares)) so please can ya help me with this.tell me how to fix it.Also soon I will upload map and you can beta test it(I added some fun stuff ^_^ like Giant explosion and debris effects).and when you want see ending explosion http://www.youtube.com/user/111lower?feature=mhum#p/a/u/0/rzX3I0TxoYc (now updated...bigger explosion,detailed launch pad of rocket,added debris effects.
 
Last edited:

Goombac

L4: Comfortable Member
Mar 27, 2010
172
84
Have you built your cubemaps? That's usually the reason for those missing textures.
 

J4CK8

L11: Posh Member
Mar 4, 2009
820
243
map *mapname*
mat_specular 0
buildcubemaps
map *mapname*
mat_specular 1

That should work. And good luck on finishing this intime :p
 

lower111

L1: Registered
Sep 6, 2010
20
1
I need help again... ya know how to make drips of water?(like in sawmill in the intel room)
 

Draco18s

L9: Fashionable Member
Sep 19, 2009
622
136
How do you think restarting TF2 ?

Because every time I build cubemaps and even do a mat_reloadallmaterials (which J4CK8 forgot) I still get purple checkerboards. But if I quit TF2 and restart it I don't.

That's why I suggested it.

I need help again... ya know how to make drips of water?(like in sawmill in the intel room)

Sawmill is an arena map. If you are referring to the CTF_Sawmill map, then you need the Swamp Pack and use the leak particle prefab.
 

tyler

aa
Sep 11, 2013
5,102
4,621
You don't need to restart TF2 to get the cubemaps; you just need to change the map.

map artpass_lower111
mat_specular 0
buildcubemaps
changelevel anymap
changelevel artpass_lower111

that'll do it.
 

Draco18s

L9: Fashionable Member
Sep 19, 2009
622
136
Wat. You don't need it. It is shipped with the TF2 GCF.

</posted about a week prior when I still didn't know* that ctf_sawmill was Valve>

*I've seen it being played all of three times across all servers I visit. And I hate ctf, so...
 

Simski

L2: Junior Member
May 17, 2010
57
11
some one know how to make ladder in tf2 ?... yea it is possible http://www.youtube.com/watch?v=RTV2VsU3k40 .

I wouldn't recommend using them in a serious map though, they're okay for unserious servers but not when trying to be professional.

1. Ladders aren't common in TF2 and would therefor be confusing for a lot of players, which would effect gameplay negatively.
2. There's no animation for climbing ladders and it would therefor effect your visuals negatively.
 

lower111

L1: Registered
Sep 6, 2010
20
1
Map detailing will be completed in 2 days.After it I need someone to help me with technical part (hints,area portals,fade distances,fix one doors etc.)I really don't know make stuff like this.Please help.

Thank you.