Is it possible to make a brush solid to projectiles and bullets but not solid to players? and if so, how?
Essentially this is for some small window detail that I don't want players to get caught on, but I do want bullets and rockets to hit. The alternative is to player clip the area around this, but this would be easier if possible.
Essentially this is for some small window detail that I don't want players to get caught on, but I do want bullets and rockets to hit. The alternative is to player clip the area around this, but this would be easier if possible.
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