I enjoyed dis map, is not bad map, is good map.
Area 1 was fine I think, maybe it is a little too big, but I thought it was fine. The first capture point is also good, but there is only 1 way through it. Maybe add another route here:
Starting at the right side of the building, going in the building, and ending somewhere at the cp (so in the middle).
This could also be used as a little shortcut for attacking cp 2, which didn't seem to be too hard too defend.
I also first didn't notice the higher route for attacking the area before CP2 and CP2. You might want to make the route a little more obvious.
If you don't get what route I mean, the one in this brown building:
The area before CP3 and CP3 was fine I think, but we didn't play CP 3 and CP 4 enough to know if they were good or not.
I think CP4 was a little hard too defend, , the spawn was also right behind the point but in an open place where you couldn't find a lot of cover. So you might want to fill up the area of CP4 a bit, in favor of RED.
Oooh and also, these boxes were non solid.