problem: bots spawn in the wrong place (on top of me)

Melt

L1: Registered
Jul 20, 2010
13
1
Ok, so I have an early build of a map I'd like to mess around with bots in.

I have rudimentary respawn rooms for each team with info_player_teamspawns that seem to work fine for me (the player).

I ran a nav_generate and added some bots: the result is that they all spawned stacked ontop of me, regardless of team, resulting in a bloody mess (kind of like the end of The Fly).

What am I missing here? How do I make the bots spawn in the normal info_player_teamspawns?

Thanks
 

Jakkarra

L4: Comfortable Member
Aug 26, 2009
167
36
You should also remember to name each info_player_teamspawn Uniquely.
 

Jakkarra

L4: Comfortable Member
Aug 26, 2009
167
36
What? WHenever i create my Teamspawns they always seem to fail unless i name them uniquely, generally just "Spawn1" and such.
 

Melt

L1: Registered
Jul 20, 2010
13
1
Thanks for the replies, but I've already double checked all of those problems.

Maybe it's the latest patch or something that messed it up... i donno. I'll keep at it
 

Melt

L1: Registered
Jul 20, 2010
13
1
Ok, looks like the problem is that I forgot to specify "Red spawn for round"

Thanks guys, sorry for noobin' it up
 

Exist

L6: Sharp Member
Oct 31, 2009
306
136
Just a little more info on possible problems so if anyone finds this thread their will be no reason to bump.

Players spawn on top of each other if there is not enough spawn points to cater to them (for example, if there is 4 spawn points and 8 players, spawned players will layer).

Try to place spawns off the ground. 16 Hammer units off isn't noticeable and is recommended.

Do not place spawn points close together. Try to place them atlest 16 hammer units apart, larger is recommended.