- Aug 2, 2009
- 539
- 334
I have got more free time now vacation has started so I am doing a bit of mapping again.
I have been thinking about a new gamemode. You basicly have all kinds of landmarks wich a team can conquer, when a timer runs out The team owning the most points wins (in case of a tie: overtime until one teams captures one more point
In mappers language:
it is a control point map with a lot of control points with are always unlocked and can be rapidly/instantly be capture. The team to capture the most points by the time the timer runs out wins.
My thought is to use about 40 points, initially half of them owned by red, other by blu, 5 second cap time on a arena/koth size map
My questions to this community
Has this been tried before, if so how did it work?
if not attempted before, Do you think this would be a fun gamemode?
How difficult is it to make an accapteble hud to show progress on this gametype?
I have been thinking about a new gamemode. You basicly have all kinds of landmarks wich a team can conquer, when a timer runs out The team owning the most points wins (in case of a tie: overtime until one teams captures one more point
In mappers language:
it is a control point map with a lot of control points with are always unlocked and can be rapidly/instantly be capture. The team to capture the most points by the time the timer runs out wins.
My thought is to use about 40 points, initially half of them owned by red, other by blu, 5 second cap time on a arena/koth size map
My questions to this community
Has this been tried before, if so how did it work?
if not attempted before, Do you think this would be a fun gamemode?
How difficult is it to make an accapteble hud to show progress on this gametype?