Map crashing, 1 hour ago it wasnt. HELP

awatemonosan

L1: Registered
Sep 21, 2009
39
5
Me and my group are working on some maps for something we plan on releasing to tf2maps in a couple of weeks. My map was working fine by in the last hour or so it started crashing randomly. Sometimes when i commit suicide, kill a turret or shoot a grenade. Its not that bad testing solo but when i get a group in there or some bots it lasts about 30 seconds before someone crashes it.
I had a friend test the map out on his computer, it does the same thing.
I am uploading my bsp, vmf and nav file. If anyone can figure out whats causing the crash i will devote my undieing love to you.

PLD_MUDPIT
FIXED LINK

heres some screenshots aswell.
dc70bd2fb0b92efa522e08d38e95aa7c.png

cfa70fc7242d2dfd5fe95e9774a4cc4a.png

dc87d3adeeb06a05b88c566f3b2ddd22.png

0391f1b0cebd2f554f6e319923adc439.png


HELP
 
Last edited:

nik

L12: Fabulous Member
Aug 14, 2009
987
564
what gamemode is this?

EDIT: I loaded it up, and I'm not sure what would cause it.. make sure you don't have any insane entities that are infinitely looping or something, that crashed a map for me once
 
Last edited:

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
Suicide, sentry death, grenades firing. They all have one thing in common: physics (ragdoll, destruction debris). It also only happens sometime. This tells me you have a power 4 displacement that is small. Such things are unstable and will cause a crash when a physics object hits them. Make all your displacements power 3 or 2 and you'll be fine.
 

NovaSilisko

L42: Life, the Universe and Everything
aa
Feb 3, 2009
502
270
Suicide, sentry death, grenades firing. They all have one thing in common: physics (ragdoll, destruction debris). It also only happens sometime. This tells me you have a power 4 displacement that is small. Such things are unstable and will cause a crash when a physics object hits them. Make all your displacements power 3 or 2 and you'll be fine.

Listen to him. HE IS SMART MAN!
 

awatemonosan

L1: Registered
Sep 21, 2009
39
5
Suicide, sentry death, grenades firing. They all have one thing in common: physics (ragdoll, destruction debris). It also only happens sometime. This tells me you have a power 4 displacement that is small. Such things are unstable and will cause a crash when a physics object hits them. Make all your displacements power 3 or 2 and you'll be fine.

durring my drive i thought of that. Ill try it and let you know.
 

awatemonosan

L1: Registered
Sep 21, 2009
39
5
what gamemode is this?

EDIT: I loaded it up, and I'm not sure what would cause it.. make sure you don't have any insane entities that are infinitely looping or something, that crashed a map for me once

I want to tell everyone all about it but i want to wait till i have something stable to officially announce it.

everyone is welcome to talk to me on steam about it though.
 
Nov 14, 2009
1,257
378
Just to comment on the map its self:

Never ever use HL2 textures, or models. They just don't fit with TF2. It looks to me like your ground and grassy mountain textures are HL2, and there are definatly TF2 equivalents that will make your map look better.

You said in the WIP thread that you wanted long sightilines. Bad idea. It lowers the usefulness of classes such as the heavy, while making (good) snipers overpowered. Add buildings, or rocks for cover.
 

lana

Currently On: ?????
aa
Sep 28, 2009
3,075
2,778
Just to comment on the map its self:

Never ever use HL2 textures, or models. They just don't fit with TF2. It looks to me like your ground and grassy mountain textures are HL2, and there are definatly TF2 equivalents that will make your map look better.

They're not.