- Apr 9, 2010
- 52
- 3
I'm attempting to create a map, and I though and Egypt theme would be easy for beginners, because it's kind of less detailed.
So I thought everything was fine and dandy, and I created some cliffs, with a a T-Tunnel going through it.
Then, I selected every single face that was required, and made the displacement with power of 4 on every single one.
I noticed the grid looked smaller on some than it did then other faces, btu I thought maybe this was normal (this being my first map) so I turned on autosex and followed the sandwich rule. But then suddenly everything took a shocking turn for the worse. There were leetle tiny cracks all over the seems of some of my walls. I frantically clicked the sew button, hoping that it would miraculously sew itself and be happy.
But it didn't.
I began attempting to use the smooth tool to close the cracks, but all that achieved was to bundle up the displacement triangly thingies. The cracks remained, laughing at my puny attempts to smite them off the face of the displacement.
The first question is; Why will the cracks not sew? They are so close together and yet no?
The second question is; How can I avoid this for next time? I spent a lot on this map but now I don't really feel motivated to fix it or make progress because the cracks will always be there taunting me. When I make another map I want to be sure the cracks do not attack when I least suspect, once again.
Thanks, Mould
So I thought everything was fine and dandy, and I created some cliffs, with a a T-Tunnel going through it.
Then, I selected every single face that was required, and made the displacement with power of 4 on every single one.
I noticed the grid looked smaller on some than it did then other faces, btu I thought maybe this was normal (this being my first map) so I turned on autosex and followed the sandwich rule. But then suddenly everything took a shocking turn for the worse. There were leetle tiny cracks all over the seems of some of my walls. I frantically clicked the sew button, hoping that it would miraculously sew itself and be happy.
But it didn't.
I began attempting to use the smooth tool to close the cracks, but all that achieved was to bundle up the displacement triangly thingies. The cracks remained, laughing at my puny attempts to smite them off the face of the displacement.
The first question is; Why will the cracks not sew? They are so close together and yet no?
The second question is; How can I avoid this for next time? I spent a lot on this map but now I don't really feel motivated to fix it or make progress because the cracks will always be there taunting me. When I make another map I want to be sure the cracks do not attack when I least suspect, once again.
Thanks, Mould