Allow us to make intelligence go through teleporter.

makemap

L1: Registered
Dec 31, 2009
5
0
Allow us to make intelligence go through teleporter?
I'm making a fun map and it won't allow me to teleport with intelligence. Grrr!
They says it's and exploit, but it can be a feature. I'm tired of these boring maps.

I'm pissed right now. They either update it or i stop making the fun map.
http://tf2wiki.net/wiki/Exploits

Intelligence Teleportation An exploit that allowed a player to teleport with the intelligence by dropping it next to the Teleporter, then picking it up as you teleported.
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
The reason it doesn't work is because it obviously gives the teleporting player a huge advantage in a "real" game. Sorry buddy, some things you just have to work around because they're hardcoded.
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
If you're not finding the current TF2 gameplay fun, you're either not playing it properly or should move to a more appropriate game that will better sate your desires for "fun".

This is the way it is because of balance issues, and i cannot see it being otherwise. There's a reason scouts can't bonk! with intel, and intel carriers can't be invuln'd, and it's the same reason intel carriers can't teleport.

We're all for making the game more broad in offering the many styles of play that individuals prefer, but some things arn't right/asking too much/not really necassery to improving the game in general.
 
Last edited:

makemap

L1: Registered
Dec 31, 2009
5
0
If you're not finding the current TF2 gameplay fun, you're either not playing it properly or should move to a more appropriate game that will better sate your desires for "fun".

This is the way it is because of balance issues, and i cannot see it being otherwise. There's a reason scouts can't bonk! with intel, and intel carriers can't be invuln'd, and it's the same reason intel carriers can't teleport.

We're all for making the game more broad in offering the many styles of play that individuals prefer, but some things arn't right/asking too much/not really necassery to improving the game in general.

I was trying to make a teleporting map, where even scouts can't get pass. :p 1 spawn 1 room. Teleports to enemy room = death.