Hey, i'm creating the central area of my first map for the capture point challenge and ive created the cap prop_dynamic model but im unsure how to create the hovering yellow ! triangle/team indicator that goes above it, i been using this from the wiki for help:http://developer.valvesoftware.com/wiki/TF2/Creating_a_Capture_Point but im stuck here, i assume its the info_overlay entity.
So i added one into hammer that floats above the cap model with the texture it says to use but it doesn't seem to work. Also how do i connect it to the cap point?
Also couple of other questions if you dont mind:
1. Entities are so confusing, the wiki isnt really noob-friendly and i'm at a loss as to what most of the properties of anything does, any helpful TF2 specific guides?
2. I'm gunna need to create some very simple overlays and models for my map to look right and the model section here is just for showing off what you've allready made, any modeling programs that are free and easy to use with some helpful urls relating to it for reference.
So i added one into hammer that floats above the cap model with the texture it says to use but it doesn't seem to work. Also how do i connect it to the cap point?
Also couple of other questions if you dont mind:
1. Entities are so confusing, the wiki isnt really noob-friendly and i'm at a loss as to what most of the properties of anything does, any helpful TF2 specific guides?
2. I'm gunna need to create some very simple overlays and models for my map to look right and the model section here is just for showing off what you've allready made, any modeling programs that are free and easy to use with some helpful urls relating to it for reference.