- Jul 5, 2009
- 249
- 28
Okay folks, I've a conundrum for you.
I want to set up a victory condition on a map so that it requires a joint effort by both teams for either side to win.
The long version: As a side project I'm working on a map made specifically to allow screwing around with things like rocket tennis and so forth. No timers, just screw around until you decide you want to do something more serious and then you move on. However, I don't want one person to be able to force the rest to do what they want- I want a victory condition that requires both teams to essentially agree to move to the next map.
Obvious answer is something like Rock The Vote, but I want this to be incorporated into the map itself.
So how would you do this?
I've been thinking about several options, but I know that there are people here who are better at this than I am. It's important that no single person can do this, but at the same time, no single person can prevent it either.
I want to set up a victory condition on a map so that it requires a joint effort by both teams for either side to win.
The long version: As a side project I'm working on a map made specifically to allow screwing around with things like rocket tennis and so forth. No timers, just screw around until you decide you want to do something more serious and then you move on. However, I don't want one person to be able to force the rest to do what they want- I want a victory condition that requires both teams to essentially agree to move to the next map.
Obvious answer is something like Rock The Vote, but I want this to be incorporated into the map itself.
So how would you do this?
I've been thinking about several options, but I know that there are people here who are better at this than I am. It's important that no single person can do this, but at the same time, no single person can prevent it either.