New Profile Posts

  1. G.bo
    G.bo
    Update: Changing my payload entry. It's still going to be Tug of War, but it'll be a different design than what I was working on.
  2. Messing Around
    Messing Around
    updated the map but forgot to updated the bot for the playtest, f me
  3. Eagle
    Eagle
    My map is done! it is passtime
  4. Jesterful
    Jesterful
    Today I learned how to make moving doors and functional spawn rooms :D excited to learn more soon.
  5. Infomaniac
    Infomaniac
    The models are messed up for me because they are now a microsoft visio document instead of being nothing, how do I fix this?
    1. Crowbar
      Crowbar
      There's nothing to fix it won't affect anything. but if you want to reassociate, do open as, choose program and tick "always use..."
      Nov 12, 2018 at 11:22 PM
  6. Eagle
    Eagle
    I need help making a past time map it keeps crashing when i try to test it can i get some help?
    1. Eagle
      Eagle
      Here is the stuffs:

      ** Executing...
      ** Command: Copy File
      ** Parameters: "C:\Users\Logan\Desktop\PASSTIMESkyCitybeta.bsp" "E:\steamapps\steamapps\common\Team Fortress 2\tf\maps\PASSTIMESkyCitybeta.bsp"


      ** Executing...
      ** Command: "E:\steamapps\steamapps\common\Team Fortress 2\hl2.exe"
      ** Parameters: -game "E:\steamapps\steamapps\common\Team Fortress 2\tf" +map "PASSTIMESkyCitybeta" -steam
      Nov 12, 2018 at 7:30 PM
  7. Jacques.Jam
    Jacques.Jam EArkham
    Hey man, this might sound cliche, but I'm an aspiring map maker, and I have an idea regarding your map snowycoast. I'm thinking about making a koth inspired map, but I have a general understanding on how to make the most simplest of maps. What I'm trying to say is, should I continue with this idea, or just focus on more simpler projects first.
    1. EArkham
      EArkham
      You definitely should focus on simpler projects first. Koth is pretty straightforward, but start with your own idea first, learn Hammer, etc.
      Nov 13, 2018 at 10:52 AM
      Jacques.Jam and Diva Dan thanked this.
    2. Jacques.Jam
      Jacques.Jam
      Thank you, I was a bit over ambitious.
      Nov 14, 2018 at 10:06 AM
  8. Cat in the Grey Sweater
    Cat in the Grey Sweater
    "sooner than you think" was supposed to be the very next day. The Valve Time is real.
  9. YOYOYO
    YOYOYO ganglyste@m
    Happy Birthday!
    1. ganglyste@m thanked this.
  10. YOYOYO
    YOYOYO
    I need a happier description
  11. Vermelho
    Vermelho puxorb
    I edited a version of a map that you created and would like it if you Author of this map approve what I edited. (only to have no problems with copyright)
  12. G.bo
    G.bo
    tow_*???* coming out for the Payload Checklist Contest! Featuring too much play area.
    1. fl00fCollie thanked this.
    2. fl00fCollie
      fl00fCollie
      im hypedd
      Nov 12, 2018 at 12:03 PM
      G.bo thanked this.
  13. Uncle Gandhi
    Uncle Gandhi
    Huge new map coming soon!
  14. HolySnickerPuffs
    HolySnickerPuffs
    Newest Map Idea: Make a map set in Da Nang, Vietnam, so I can make a bridge held up by a giant stone hand that's flipping you off.
    1. Xelily thanked this.
  15. Lightyena
    Lightyena
    EU SOU UM MERDA MEU IRMAO!
  16. G.bo
    G.bo Skibblei
    Happy Birthday!
  17. TheBluScout #frontline!
    TheBluScout #frontline!
    Making a map called plr_duststone for the Payload Checklist Contest
  18. LiquidX
    LiquidX
    My week has been pretty busy, so I'll probably have to wait another week before getting Frigate a3 up for testing.
  19. Gennaro.R+
  20. Infomaniac
    Infomaniac
    Home early because there were some pretty bad incidents at my High school.