Now back to Mountain Lab!
Bomb is now not required to capture a point, except for Last.
Fixed Pyro and Heavy not having ammo reduction (200->100).
60% Resistance to Airblast
Removed Wall Climbing.
Can now use any melee of their choice...
* Now on Upward!
* Survivors Pyro and Heavy now have 100 ammo instead of 200.
* Fixed a bug when non-bomb-carrier sometimes counted towards the capture speed.
* Fixed Zombie HP regen bugs.
* Extended melee range and hitreg bounds of Zombies.
* Back to Dustbowl!
* Now you need to carry the flag between the control points.
* Only the flag carrier counts towards point capture progress.
* Capture speed was reduced to compensate. (No, Scout doesn't get x2 cap speed)
* Zombies now spawn at...