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Zombie Fortress VScript tests on Valve maps 23w23f

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Zombie Fortress VScript tests on Valve maps 23w23f

Infection

Using my Horde VScript I test on other maps, but more in line with traditional Zombie Fortress this time. Namely, this is Infection-type.
Author
LizardOfOz
Downloads
452
Views
844
First release
Last update
Category
Other Nonstandard Maps

More downloads from LizardOfOz

Latest updates

  1. 23w23f

    Now back to Mountain Lab! Bomb is now not required to capture a point, except for Last. Fixed Pyro and Heavy not having ammo reduction (200->100). Zombies: 60% Resistance to Airblast Removed Wall Climbing. Can now use any melee of their choice...
  2. 23w23e

    * Now on Upward! * Survivors Pyro and Heavy now have 100 ammo instead of 200. * Fixed a bug when non-bomb-carrier sometimes counted towards the capture speed. * Fixed Zombie HP regen bugs. * Extended melee range and hitreg bounds of Zombies.
  3. 23w23d

    * Back to Dustbowl! * Now you need to carry the flag between the control points. * Only the flag carrier counts towards point capture progress. * Capture speed was reduced to compensate. (No, Scout doesn't get x2 cap speed) * Zombies now spawn at...