What's more dutch than tulips? Staunch Protestantism. Which is why the pavilion in mid has been transformed into a church, hopefully providing more verticality to play around with.
Fixed the func_nobuilds on the parasols to actually be func_nobuilds.
Increased time to cap the point from 10 to 12 seconds.
Re-routed the main building to be less confusing and have better game play flow
Added an extra route from back entrance to the windows
Made back entrance larger
Added func_nobuild to the tops of the parasols and trees
Well, I can safely say that the last version made the map worse so I undid half of it and refined other parts.
Canals caused the middle to be a bit too wide, so i got rid of it.
Removed the bandstand and replaced it with a much more spacious pavilion surrounded by trees.
Created a new side building that routes players towards the point.
Added more health kits in the side building and upgraded the windmill's kit from small to medium.
Lots of small tweaks that I can't remember
Made the map more Netherlands-ish
Re-designed the mid with a canal and drawbridges