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Yosai b3a

A snowy japanese themed payload map

Yōsai is a single-stage Payload map with 5 control points. Yōsai means “fortress” in Japanese which is where the map takes place. Blu is tasked to push the payload through out multiple sections of the japanese stronghold to finally reach Red’s castle to deliver the final blow.

It’s a work in progress and I’ll try to gather some playtest and general feedback to improve it with future updates. Thank you for stopping by.

Credits & Special Thanks

Big thanks to mag with the design and testing of the map. It helped a lot at increasing the development process of Yōsai in general.

  • Content Packs
    • Japanese Content pack by Freyja and E-Arkham (Amazing pack)
    • Japan Expansion Pack by E-Arkham
    • Ultimate Mapping Resource Pack by A Boojum Snark (Very useful)
    • Autumnal Content Pack by Berry (Great overlays)
  • Models
    • Barrel Crates (longer size) by FGD5
    • Boxing Sack by DioJoestar
    • Coffee Vending Machine and Bonk Machine by boomsta
    • Control Point Holograms by Icarus
    • Handrails (more sizes) by Ravidge
    • Revised Japanese Sakura (Cherry Blossom) Trees by E-Arkham
    • Re-sign by takabuschik (reskin of the sign_wood_cap model)
    • Snowcart by Tyker
    • Wooden Globe by Chemical Alia
  • Textures
    • Teien Textures by Freyja
    • Snowblends by Void
    • Smooth wood floors by Pocket
    • Sulfur Content Textures by Freyja
    • Team Colored Glass by Crash

Every custom asset used in Yōsai can all be found under the Downloads’s section of TF2Maps.
First release
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More downloads from Chains-

Latest updates

  1. b3a Update: Small Change With The Skybox

    Reduced overall skybox height to match the buildings.
  2. b3 Update: Layout Changes and Faster Payload

    Point A Added a building on the left flank. Closed down the uphill areas. Moved the cap point closer to the tunnel. Payload tracks now goes through the buildings. Point B Added a backroom in the upper floor of the building. Changed the...
  3. b2 Update: Spawns and Layout Adjustments

    Point A Removed front door of the left and right building. Opened windows to help flanking into the buildings. Changed the layout around the blue spawn to correct some sightline issues. Point B Removed red first respawn and using the second...