Ye Olde Harveste

Medieval Ye Olde Harveste v4

- changed middle building
- opened up some space in team buildings
- visual stuff
- idk since i've been working on this very slowly for a long time

Screenshots:
20171208163047_2.jpg
20171208163112_2.jpg
20171208163118_1.jpg
20171208163135_2.jpg
20171208163145_2.jpg
20171208163218_1.jpg
- packed stuff (dunno if it really was a thing tho)
- 3d skybox stuff
- no more floating trees (we're safe)

So... I was trying to make update as fast as possible, but after three monts all I have is this (this version was made like two months ago, so it's pretty lame that i publish it just now). Hopefully it won't take yet another three months to (finally) publish v3.

With love.
Big red pit of sadness.
send help

v2b screenshots:
b1.jpg
b2.jpg
b3.jpg
- decreased cap time by 1s
- added more details
- optimalized map a bit
- fixed issue with medieval mode not working
- fixed issue with 3D skybox not showing