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Working_Class B4

Werewolf's 2016 April Fools contest entry


About The Map
This map was originally designed and built for the 2016 tf2maps.net April Fools mapping contest, thus is a 'joke' map. For the most part it is a normal King of the Hill (aka KotH) map. It supports a maximum of 32 players in a medium sized, mirrored symmetry play space.

In this map only one class can capture the point at a time. An internal logic system will pick a class, and only members of that class will be able to capture the control point!

Once the point has been captured the maps internal logic picks another class to use. No class will be picked twice until all 9 classes have had a go, then it picks again at random.

3rd Party Content:
First release
Last update
King of the Hill

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Latest updates

  1. Version B4 Update

    Removed the crusher. When the point is captured the previously allowed class will be gently evicted from the point. Widened the play area around the point. Removed the func_detail remains of the pusher, pulling back the wall away from the point...
  2. Version B3 Update

    Version B3 change log: *TRIAL CHANGE* The map will now tell players which class can capture the point. This is an experimental change and may be removed. The class that is allowed to capture will have a team coloured frame around their class...
  3. B2 Update

    Halved the time to cap (was 8, now 4) Removed the pusher entirely: As well as pushing players off the capture area it was meant to destroy buildings in its path, which it failed to do. The pusher has been replaced with trigger_push brushes to...

Latest reviews

The map's idea is really neat and well executed, however there is a strange bug where random members of the RED team are given a high change of dodging damage entirely for no apparent reason.