Woodlot

Woodlot A5

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Woodlot A5

Rotationally-symmetric Alpine KOTH designed by me, built by me, and you best hope not pointed at you

Woodlot is a rotationally-symmetric alpine-styled KOTH map inspired by a number of popular Valve and custom maps.

This is my first map, so I am trying to create a simple map that is enjoyable from 6 to 12 players and in competitive or pub play, which is something some official maps do well.

I would love to hear your feedback!

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Author
Robson0
Downloads
475
Views
475
First release
Last update
Category
King of the Hill

Latest updates

  1. A4 -> A5

    Changes: Reduced point cap time and adjusted respawn times. Reworked displacements, lower tunnel/connector between the two big houses, and the shack on point Changed spawn geometry Changed lighting and skybox Adjusted health and ammo Repacked...
  2. A3 -> A4

    Adjusted lots of widths and heights (particularly for balancing and aligning to grid) Added another way to get into mid from yard Removed a way to get into yard from spawn Reworked bridge buildings adjusted detailing and lighting
  3. Updated to A3

    Two years in the making... Reworked most of the map to address scaling issues and improve gameplay Removed displacements (will add them back later)