Whitewash rc1

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Whitewash rc1

Made by AtomicKirb


After more than a year, whitewash has hit rc1!

An Attack/Defend map set within a good-ol'-fashioned desert/industrial environment, BLU attacks a once abandoned RED facility, now up and running again thanks to a newly built hydroelectric dam.

Special Thanks to:

A Boojum Snark, for the Ultimate Mapping Resource Pack,

The TF2Maps community for their insight and tutorials,

ImACrocketMan over at facepunch for the name cp_whitewash and

The Facepunch community for The TF2 Emporium Vehicle Prop Pack.
First release
Last update
Attack/Defense CP

Latest reviews

I think this map is very emblematic of that older style of gameplay you'd come to expect from about 2009-2011 maps to have. There's a lot of really small rooms, corridors, indoor areas a plenty; It really wears on a player after a round or two. I also felt like there was a distinct lack of fights that happened around the map, as Whitewash is a very 'wide' map that has a lot of interconnecting routes through the map.

One thing I will give praise for is the map's visual style; This map has that sort of flair that I feel a lot of hydroelectric maps lack. A big thing in particular would be the glossy, reflective floor of RED's spawn at last. That stuff is BEAUTIFUL!

Overall, I will give this map a 5/10. I don't think the gameplay is really suited for modern TF2 gameplay or really even the playstyles of today; However, I feel like a lot of veteran TF2 players will appreciate this map a bit more for how it brings them back to home.