WaterTown

WaterTown A10

Yep its this map again...

-Canges-

Map reworked!

-Added-
*Reworked spawn rooms
*Reduced the water canals
*The building near the middle is accesible now
*Reduced the sightlines
*Removed the tunnel
*The Game
Changes:
The water in the canals was reduced ... and now its RAIN!
Added ramps!
Expanded the skybox
More details and sounds

Attachments

  • Team Fortress 2 04_01_2020 06_11_21 p. m..png
    Team Fortress 2 04_01_2020 06_11_21 p. m..png
    2.8 MB · Views: 100
  • Team Fortress 2 04_01_2020 06_12_48 p. m..png
    Team Fortress 2 04_01_2020 06_12_48 p. m..png
    3.3 MB · Views: 88
  • Team Fortress 2 04_01_2020 06_13_48 p. m..png
    Team Fortress 2 04_01_2020 06_13_48 p. m..png
    3.1 MB · Views: 98
  • Team Fortress 2 04_01_2020 06_14_17 p. m..png
    Team Fortress 2 04_01_2020 06_14_17 p. m..png
    2.7 MB · Views: 91
Added:
*New skybox and illumination
*Detail (again)
*thunders
*Re-made the land place
*Reduced some water spaces
*Now the bridge has a hole in the roof
Added:
*Clear Water! Now you can see the enemies underwater
*More detail

Removed:
*Some fences
*2fort water

Thanks to Tumbolisu for creating Powerup water texture
Added:
*More textures
*Fences
*More detailing
Added:
*More places
*The triggers of the doors are more big
*A giant fan in the water

Attachments

  • Team Fortress 2 02_09_2019 08_22_10 p. m..png
    Team Fortress 2 02_09_2019 08_22_10 p. m..png
    2.8 MB · Views: 101
added:
*Trying to fix the problem of direct routes to the enemy spawn
*Textures for the buildings
added:
*lights in the water!
*now you can see enemy players in the water!
*now the land areas are longer!
*spawn doors are faster!