Many of these are hypothetical:
-Fixed RED spawnroom (I changed the spawnrooms but forgot to edit the triggers last time, whoops)
-Fixed an issue where the platform was blockable by players.
-Extended cap times and shortened spawn times.
-Allowed BLU to build during setup.
-Added and tweaked signage.
-Made lighting less hotspotty.
-Made the clocks in the storage rooms make more sense, added a bit more lighting.
-Moved two healthkit packs to stop potential sniper camping.
-Narrowed window on second floor so it's difficult (if not impossible) to jump over to the bridge (unless you're a jumping class which is then fine).