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Vulpecula a3

An ode to one of my favourite maps; Backfort.

Highly vertical and extremely experimental. Similarly to Backfort, it's just a big hole in the ground! Includes Gravidea's signature 128 by 128 vents and other annoying things I usually do when making maps. Most convenient path between the two intelligence rooms closes when either briefcase is picked up! Holding the center area is the best way to prevent the enemy team from taking your intelligence back to their base!

Assets Used:
https://tf2maps.net/downloads/more-vehicles.7713/
https://tf2maps.net/downloads/krazyzarks-vehicle-pack-part-1.9577/updates#resource-update-27348
https://tf2maps.net/downloads/autumnal-content-pack-v1-07-feb-27-2022.4312/
https://tf2maps.net/downloads/handrails-expansion-pack.15216/
https://tf2maps.net/downloads/security-fences-expansion-pack.15050/
Maps License
Author
Gravidea
Downloads
99
Views
213
First release
Last update
Category
Capture The Flag

More downloads from Gravidea

Latest updates

  1. More Small Changes

    Just a tiny update before the playtest. Downscaling is likely still to happen. -Fixed some overlays no longer being associated with brush faces that were turned into func_details. -Two new small ammo packs. -Adjusted targets for the main bridge...
  2. Doing More with Less

    Last update before I work on downscaling the map! -More team recognition across the map. -Fixed standing on certain team siren props on the walls. -Increased the width of the building closest to spawn. -Entirely reworked the bridge jumppad area...